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Old Jan 18, 2007, 12:05 AM // 00:05   #1
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Default Higher level bosses

As all Prophecies players know, Glint, the Lich, the Rotskale, are probably the strongest bosses (can't judge Factions or Nightfall since I haven't beat them yet). But, as many people know, Glint is way to easy for lvl 31 as for the Lich as well, the Rotskale is only hard because of the guys swarming around it.
So I think that there should be bosses with more freakin muscle to them. I first thought Glint should be like lvl 40 or something, but then, that'll be hard =D
So all bosses (except for the low lvl bosses) should be 1 or 2 levels higher, because a boss isn't a boss, until it can actually put up a fight.
Anyone think this should be in effect?
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Old Jan 18, 2007, 12:07 AM // 00:07   #2
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Nah, how about groups of bosses or bosses with secondaries.
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Old Jan 18, 2007, 12:08 AM // 00:08   #3
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Ooh, that's good... bosses with secondaries. Let's expand a wee bit...

Bosses with secondaries and skill templates designed by contest to be as nasty as possible.
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Old Jan 18, 2007, 12:11 AM // 00:11   #4
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Me/E Shutdown Mesmer with Gale and Blinding Surge?
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Old Jan 18, 2007, 12:57 AM // 00:57   #5
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i remember the 1st time i seen glint..i was horified, just stood there in amazment..lvl31, now its kinda crap/..yh that boss is lvl 31. id love to see more harder bosses :P
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Old Jan 18, 2007, 01:46 AM // 01:46   #6
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maybe higher level bosses with secondaries!
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Old Jan 18, 2007, 01:55 AM // 01:55   #7
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Quote:
Originally Posted by I Phoenix I
Me/E Shutdown Mesmer with Gale and Blinding Surge?

lol

"damn a mesmerr"

Level:34

skills used

[skill]Psychic Distraction[/skill][skill]Glyph Of Lesser Energy[/skill][skill]Blinding Surge[/skill][skill]Diversion[/skill][skill]Gale[/skill]

lol x_x
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Old Jan 18, 2007, 02:07 AM // 02:07   #8
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How about, making PvE that has only balanced teams of 8 level 20 NPCs using all 8 skills from 2 professions each including rezes?

I'm willing to bet this would cause the greatest outcry of requests for nerfs there has ever been.

I don't think any mob in any part of the game currently uses full skill bar. Or has a secondary.

This would be, even if it sounds easy, one of greatest challenges PvE could offer.
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Old Jan 18, 2007, 02:28 AM // 02:28   #9
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Quote:
Originally Posted by Antheus
How about, making PvE that has only balanced teams of 8 level 20 NPCs using all 8 skills from 2 professions each including rezes?

I'm willing to bet this would cause the greatest outcry of requests for nerfs there has ever been.

I don't think any mob in any part of the game currently uses full skill bar. Or has a secondary.

This would be, even if it sounds easy, one of greatest challenges PvE could offer.
That would be good, but you have to allow the use of up to 7 heros, and have at the most 2 mobs in an instance.

And the mobs have to be antagonistic towards one another as well.

Also when the mobs die and are rezzed, they incur DP like any other player.

I say bring on that challenge.
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Old Jan 18, 2007, 02:48 AM // 02:48   #10
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That would be really awesome. No enemies currently exist (to my knowledge) with more than one profession. Having a multi-profession boss with specialized henchmen would definitely be an interesting challenge.
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Old Jan 18, 2007, 02:51 AM // 02:51   #11
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Quote:
Originally Posted by Dougal Kronik
That would be good, but you have to allow the use of up to 7 heros, and have at the most 2 mobs in an instance.
The whole point of ppl requesting for more difficult bosses is that they want a greater challenge. It's kinda redundant to ask for harder bosses and then ask for more heroes to make it easier....
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Old Jan 18, 2007, 02:54 AM // 02:54   #12
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There are actually plenty of AI foes out there that have secondaries; the problem is, they generally don't get a chance to employ their skills from them before you have pounded them so flat that you wouldn't notice them even if they could use them. I remember going to cap [wiki]Burning Arrow[/wiki] today for my PvE Ranger and seeing a Cosair or two (may have been the Skales, however; I am not entirely sure on this, as the battle was quite hectic) activate spells/skills from professions clearly not their own, though I can not remember precisely what these skills were, nor can I get in-game currently to check them and other foes I have noted to have secondaries.
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Old Jan 18, 2007, 02:56 AM // 02:56   #13
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i like it its a good idea all the bosses are too easy i speak for factions as well :P
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Old Jan 18, 2007, 02:57 AM // 02:57   #14
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I'd accept a few harder bosses (so long as they don't have any cheap skills or are harder because they have 10K HP) if the normal enemies were limited to level 20. I don't mind bosses being over 20, but to me it breaks the game that a lot of normal enemies are over twenty and the players can't be.
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Old Jan 18, 2007, 05:00 AM // 05:00   #15
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Quote:
Originally Posted by Faer
I remember going to cap [wiki]Burning Arrow[/wiki] today for my PvE Ranger and seeing a Cosair or two (may have been the Skales, however; I am not entirely sure on this, as the battle was quite hectic) activate spells/skills from professions clearly not their own
[wiki]Corsair Mind Reader[/wiki].

Quote:
There are actually plenty of AI foes out there that have secondaries
[wiki]Jungle Troll[/wiki].

Quote:
Originally Posted by Winterclaw
I don't mind bosses being over 20, but to me it breaks the game that a lot of normal enemies are over twenty and the players can't be.
To me it breaks the game that normal enemies are over 20 and are still pushovers.
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Old Jan 18, 2007, 05:20 AM // 05:20   #16
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Quote:
Originally Posted by Antheus
How about, making PvE that has only balanced teams of 8 level 20 NPCs using all 8 skills from 2 professions each including rezes?

I'm willing to bet this would cause the greatest outcry of requests for nerfs there has ever been.

I don't think any mob in any part of the game currently uses full skill bar. Or has a secondary.

This would be, even if it sounds easy, one of greatest challenges PvE could offer.
http://gw.gamewikis.org/wiki/Duel_of_the_Houses
http://gw.gamewikis.org/wiki/The_Jade_Arena

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Old Jan 18, 2007, 05:48 AM // 05:48   #17
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I have been duped by my own profession of choice!

Oh, woe is me, woe is me!
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Old Jan 18, 2007, 05:59 AM // 05:59   #18
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/not signed

Bosses don't need higher levels. They need better builds but not higher levels.
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Old Jan 18, 2007, 06:12 AM // 06:12   #19
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Savio, think of them as newbies in RA. Some of the mobs (like roaring eithers and their accomping djinns) still give me problems. Others are just tedious.
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